When I first heard about the game Level Devil, I was curious how it would work. It sounds like a type of game you would see on Newgrounds back in the day: a platformer that is heavily curated to make you lose unless you memorize and understand how it perfectly controls. Let’s see how well it utilizes the idea.
Game Name: Level Devil
Platform(s): PC (Reviewed)
Developer(s): Unept
Publisher(s): Unept
Release Date: March 25th, 2025
Price: $6.99
Level Devil has you playing as a normal pixel figure who goes from one side of the map to a door. Each level in this game has a different gimmick, with five stages each. Level Devil is a minimalist platformer that wants to see the player’s rage.
The Good
Level Devil has great controls for a platformer that wants to troll the player. There can be gimmicks like switching which direction you go when you press certain buttons or even only letting you go a certain direction during certain stages. I think it is a fantastic experience when you are just controlling your pixel figure.
Level Devil brings out the best of its minimalist approach. Each level has different things it wants you to focus on, whether it’s rolling balls from the sky or buzz saws from the ground. It will teach you how to deal with certain threats and then expect you to understand what it wants you to do. If you die, it respawns you very quickly, so you can jump back into the level headfirst with your newfound experience.
The Bad
Level Devil teaches you what it expects from you but will eventually start going against that. This is more frustrating than bad, in my opinion. It will teach you to reach the door, then in a future level you will reach the door and realize that the door is fake. Then you have to find out where the real door is, or sometimes it isn’t even on that platform but a platform you can’t immediately see.
It is a pretty short experience at being able to finish all the levels in about two to three hours. If I was better at platforming, it would probably be closer to two hours. The state of the game caters towards memorization, but if you have a fast enough reaction time, you could make it to the end faster. You have to memorize all the things that happen on a stage to finish it correctly because otherwise, you will repeat a lot of the same mistakes.
The Verdict
Overall, Level Devil is a very minimalist platformer that is focused on memorization and trial and error. It does it very well. If you are someone who wants a higher quality experience of the old platform designs of Newgrounds flash games, then this is the game for you.
Level Devil is available on PC right now.
Review Disclosure Statement: Level Devil was provided to us by Unept for review purposes. For more information on how we review video games and other media/technology, please review our Review Guideline/Scoring Policy.
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Summary
Level Devil is a solid coontrolling platformer with the concept of enraging the player. Memorize and figure out the patterns of each level to get to the end.
Pros
- Controls well
- Minimalist done extremely well
- satisfying to finish each level
Cons
- short
- goes against the lessons it teaches you