Damn, that’s a lot of brains being consumed
We already knew that Capcom’s Resident Evil 2 is an amazing game. A remake of the 1998 classic PlayStation title, Resident Evil 2 continues to be on the tip of everyone’s tongue and for good reason. So how do you follow that up? Well, if you’re Capcom you announce that the game has shipped over 3 million units during the first week of sales.
In the 2019 release, Capcom used its cutting-edge R&D facilities to build the game completely from the ground up for current-generation game platforms. In addition to visual effects, including detailed, photo-realistic graphics made possible with RE ENGINE, Capcom’s proprietary development engine, the title provides players with a fresh horror experience via audio featuring Dolby Atmos 7.1.4 and real-time sound image rendering that utilizes binaural technology.
Resident Evil 2 garnered mass attention prior to release, being honored with Best of Show in the Game Critics Awards: Best of E3 2018—as judged by major game media outlets from around the globe—as well as boasting over 4.7 million downloads for its “1-Shot Demo,” propelling sales to 3 million units worldwide in the title’s first week.
Consider for a moment that the original RE2 game managed to hit 4.96 units sold since it’s release. This puts a perspective as to what the remake has done, already hitting 3/4 of the sales that its predecessor did. Resident Evil 2 has also already managed to cut into the Resident Evil 7 shipped numbers of 6 million, and it was two years previously, during January 2017.
The fans have been eating this game up, just like frenzied zombies. I know I have. Let’s also not forget that we still have new content being released in February 2019, which is going to help propel the game even further. I’m truly happy that everyone is enjoying the game as much as we are here at The Outerhaven.
Congrats Capcom on a job well done! Now, about that Resident Evil 3 Remake.
Source: Capcom