The 1.30 patch for Overwatch has launched (11/13/2018) and features the official introduction of Ashe into the playable roster, several hero updates/changes, and general bug fixes here and there. Now, let’s delve into the latest patch notes without any further delay.
Ashe has finally broken free from the PTR and is now playable across all platforms. Though she is still barred from being selected in Competitive Play for two weeks as is the case with all newcomers.
General Hero Updates:
- Jump heights for heroes have been made consistent across the roster
Specific Hero Updates:
Mercy:
- Valkrie Ult cost reduced by 15%
- Healing per second increased by 50 to 60 during Valkrie Ult
Reaper:
- Hellfire Shotguns’ spread randomization reduced by 50%
- Hellfire Shotguns’ spread pattern adjusted
- The Reaping (passive ability), life steal has been increased from 20% to 30% of damage dealt
Roadhog:
- Chain Hook’s delay before pulling in a target has been decreased from 0.5 seconds to 0.3 seconds
- Chain Hook will now greatly reduce the target’s momentum upon being hooked (fewer escapes due to collision)
- Chain Hook’s cooldown will now begin immediately, instead of after the target has been pulled
- Scrap Gun’s spread pattern has been adjusted for both primary and alternate fire (consistent damage output)
- Scrap Gun’s spread randomization reduced by 50%
- Whole Hog Ult knockback maximum velocity increased by 25% (from 8 to 10 meters per second)
- Whole Hog Ult has slightly decreased horizontal recoil
Symmetra:
- Photon Projector’s primary fire beam charges up 20% faster
General Map Updates:
- Reduced setup timer for Assault, Escort and hybrid Assault/Escort maps from 1 minute to 45 seconds
- Assemble Your Timer increased from 10 to 25 seconds in the second round on Assault, Assault/Escort, and Escort maps
User Interface Update:
- Removed the “Unlock All” option within the Hero Gallery
AI Bug Fixes:
- Corrected bug afflicting Mei bots that would cause the AI to attempt landing headshots while Wrecking Ball was immune to them while in Roll mode
- Fixed a bug that would cause bots to get stuck near Point A on Eichenwalde
Hero Bug Fixes
- Brigette– Fixed a bug that prevented Brigette’s Whip Shot from entering cooldown if it was interrupted before the chain retracted
- Doomfist– Fixed a bug that prevented enemies eliminated by Doomfist’s Rocket Punch from ragdolling
- Doomfist– Fixed a bug that prevented Doomfist’s Rising Uppercut from damaging enemies
- Doomfist– Fixed a bug that prevented Doomfist’s Seismic Slam from dealing damage if he received a hit of knockback upon the moment of landing
- Junkrat– Fixed a bug that would return Junkrat to his idle animation if he was stunned while using his Ult, Rip-Tire
- Lucio– Fixed a bug that caused some allies to speak their “under attack” dialogue when receiving a friendly Sound Barrier
- Orisa– Fixed a bug that prevented Orisa’s Fortify to negate Doomfist’s Rising Uppercut air control effects
- Reinhardt– Fixed a bug that would allow Reinhardt’s Earth Shatter to hit Brigette if she was guarding with her Barrier Shield and strafing during high latency periods
- Roadhog– Fixed a bug that would prevent Chain Hook from entering cooldown if it was interrupted before the chain retracted
- Roadhog– Fixed a bug that prevented Chain Hook from breaking destructible objects when pulling the target backward
- Roadhog– Fixed a bug that caused Roadhog’s Whole Hog visual effects to cover a wider area than the actual spread of projectiles
- Symmetra– Fixed a bug that prevented Symmetra from charging her primary weapon on enemy Mei’s ice wall
- Torbjorn– Fixed a bug that prevented Santaclad Torbjorn’s Ultimate dialogue lines from playing upon activating Molten Core
- Torbjorn– Corrected a visual issue that prevented Molten Core’s magma globules from appearing in the right places while wearing his Barbarossa or Blackbeard skins
- Torbjorn– Corrected an animation issue that caused Torborn’s claw arm to suddenly appear when using Overload and Molten Core in quick succession
- Tracer– Fixed a bug that would cause Tracer to accelerate slightly slower and decelerate slightly faster than the other heroes
- Wrecking Ball– Fixed a bug that prevented Wrecking Ball’s voice lines from playing when previewed after opening a Loot Box
- Zarya– Fixed a bug that would allow Zarya to charge through a Graviton Surge without getting trapped
Hero Gallery Fixes:
- Corrected an issue that caused the legs of certain heroes to twitch while being viewed in the Hero Gallery
- Fixed a bug that prevented players from rotating heroes in the Hero Gallery when the UI was hidden
Social Fixes:
- Fixed a bug that allowed voice lines from heroes being controlled by muted players to be heard
Map Fixes:
- Fixed a bug that prevented the payload from healing attackers if they were damaged while pushing it on Assault/Escort and Assault maps
- Corrected a lighting issue that caused a skyscraper in Hollywood’s skyline to appear pitch black
And there you have it folks, every bit of information regarding the latest 1.30 patch for Overwatch.