Independent developer Leonard Menchiari, Director of Trek to Yomi, The Eternal Castle [REMASTERED] and publisher Abonico Game Works are proud to announce that Path of Fury: Episode I – Tetsuo’s Tower will be launching on the Meta Quest Store this March 12. This on-rails Virtual Reality action game is inspired in the Chinese Kung-Fu movies from the 80s like the Wong Kar Wai series or The Raid Redemption and games like Time Crisis and the 90’s First of the North Star arcade cabinet. The title will be sold at a price of 9.99 USD | EUR and will supported by the Quest 2, Pro and 3 devices.
In Path of Fury: Episode I – Tetsuo’s Tower, you’re thrust into a relentless gauntlet, armed with nothing but your fists and raw willpower. Tetsuo’s fortress rises above you, each floor crawling with enemies that are ready to end you. Your only option? Punch your way through every last one of them.
Precision and speed are everything. Each enemy has a weakness—you’ll have to find it and strike before they swarm. As the floors stack higher, so do the odds. The action doesn’t let up, and neither can you. This is pure, high-stakes combat where every punch counts, and hesitation could be fatal.
Path of Fury doesn’t just test your skill—it tests your endurance.
The question is: how far can you go?
“I think VR is at its best when it combines exercise with beautiful, immersive environments, so I tried to create something that could merge those things together. Through this, I was able to craft a linear experience with a strong backstory that despite being very straightforward, still felt different each time. That was the goal at least, but I feel like I got pretty close to what I was aiming for.” – Leonard Menchiari (Game Director)
GAME FEATURES
- Experience the essence of Kung Fu. The goal is to deliver the most powerful strikes and achieve quicker knockouts with the least effort possible, players will feel the progression after playing more and more sessions.
- Linear experience but feels different each time. With a strong backstory, the game is designed to be very straightforward and to still surprise the player with new details and progression elements each time they play.
- Essential training tool component. Patience pays off. Every enemy has a weakness that can be exploited, so the more you practice, the faster you’ll beat them.
- The combat is in the sweet spot between authenticity and accessibility, designed with everyone in mind, with a focus on striking, while rewarding resistance precision and speed instead, just like in Kung-Fu.
The Lore Behind Path of Fury – Meet Tetsuo
Tetsuo is the man governing this quarter. Here, the outskirts are where he gets the money, mainly from the nightclubs, where he sells the products he bakes to feed the city. The streets outside the tower are pure chaos: gangs fighting for territory, thugs scraping by, and a police force too corrupt or powerless to restore order. Under the tower is where people live, underground, where Yakuza members keep peace and order among the addicts and gang members. Inside the tower is where the products are made, so that the higher floors can enjoy their parties and have fun while at the very top Tetsuo’s men train all day and night to become the most powerful martial artists in the world, placed there to protect him from anyone who wants to tear his empire down. Here is where Tetsuo resides, watching over the world he’s built, safe from anything that could get in his way. Until now, perhaps.
– Press Release
Path of Fury Releases March 12th, 2025 for Meta Quest Devices.