Remnant II is the upcoming sequel to the 2019 sleeper hit from Gunfire Games, Remnant from the Ashes, and will change up a few things, including the Archetypes or classes. In this guide, we’ll break down each of the Archetypes and what roles they serve.
Unlike Remnant from the Ashes, Remnant II features four Archetypes or Classes; Gunslinger, Handler, Challenger, and Medic. What also has changed is that in Remnant II, you can have a primary Archetype and a secondary, to add more ability to resources to which you close. For example, say you picked the Gunslinger, which is a pure damage class but picked up perks and abilities from the Media. This would allow you to rely on some of the Medics’ skills but not as well as a pure Medic Archetype would. However, this would still benefit you, as you wouldn’t be reliant on Dragon Hearts and Bloodwort, as you would in the first game. There are lots of possibilities that we don’t know about until we get hands-on with the game.
Gunslinger
At first glance, the Gunslinger looks like the Ex-Cultist from Remnant from the Ashes, but he is much more. This Archetype is built around doing nothing but damage from a distance and has perks that allow it to put lots of bullets into whatever is in front of it, while another turns firearms into fully automatic weapons with increased speed and reloading speed. If that wasn’t enough, it can also automatically refill weapons when switching to them. If you want a class that excels in burst damage in a pitch, then the Gunslinger is the class you want.
Handler
The Handler is a jack-of-all-trades class. It does damage and has perks and buffs that benefit itself and the team, such as moving faster when grouped. But what makes this class stand out is its companion, a dog that serves multiple purposes. The companion can guard teammates, attack enemies, pull aggro off a teammate, apply heals over time, and can also revive downed teammates. As an added bonus, the companion can never be killed but only knocked down, while the Handler can encourage it back on its feet.
Sure, this class shows why the dog is considered man’s best friend, is seems like a fantastic starting class for someone who enjoys playing a class that can function as both a support and utility class.
Challenger
If you like classes that dominate the med and close-range distances while wearing heavy armor and have an infinity for massive swords, you may want to give the Challenger a look. The Challenger is best described as the tanking class and for good reason. It can peel off aggro when needed and affect damage via a war stomp, letting the enemies know that it needs to focus on the Challenger. Taking damage is no big deal, as the Challenger has a perk that lowers damage taken and increases movement speed, as well as melee speed and damage. And if that wasn’t enough, this Archetype is too stubborn to die and has a perk that allows it to rise after taking a fatal hit. There’s more to this kit, but trust me, if you want a class that makes you feel like a badass, it’s this one.
Medic
As the name suggests, the Medic is a class suited to healing but isn’t completely useless when it comes to doing damage. What the Medic does bring to the table is AoE healing abilities, shields to protect teammates, a heal-over-time ability to keep teammates in the fight much longer than normal, and more. The Medic excels in healing and supporting everyone better than any other class in the game.
Now that you have the info, you can hopefully make a decision on which Archetype you’ll want to play when Remnant II when the game gets released. Or, just play them all. No one is judging you.
Remnant II releases for the PS5, Xbox Series X|S, and PC, on July 25, 2023.