When it comes to the Nintendo series of system, especially their console line, they have never had the most “high-end systems”. And that means that if they get a port of a popular title (that is usually high-quality in terms of graphical output), it means that it has to be “altered” or “adjusted” to fit their system. When Square Enix announced that Life Is Strange True Colors was coming to the Nintendo Switch same day as the other platforms, fans were excited, but then…it got delayed.
Now, Life Is Strange True Colors is arriving digitally on Switch December 7th, and in a PR release (as noted by Nintendo Everything), there was a good reason for the delay.
Mainly in that the team had to work hard to bring the best of the game to the system, including doing “many technical changes to the game which included reworking every character model, environmental object, and all foliage across the game, as well as completely rebuilding the lighting engine.”
Jon Brooke, co-head of the studio at Square Enix External Studios, also said:
“We’re incredibly excited to finally offer a Life is Strange experience on the Nintendo Switch, enabling players to enjoy Life is Strange: True Colors at home or on the go. This is the most advanced game in the series, so it was important for us to maintain a high standard of visual quality, performance and optimization when bringing the game to a new platform. We’re delighted with how the Switch version turned out and we can’t wait to expand our wonderful community of players even more with this release.”
Square Enix games honestly do well on Switch most times, so we’ll see how True Colors does when it arrives.