Guerrilla Games has released yet another patch (1.10) for Horizon Zero Dawn on PC, including more fixes for the title. This patch addresses the constant crashing that has plagued the game, several graphic improvements, and a fix for several AMD GPUs. It’s good to see that Guerrilla is still cranking out the updates for HZD on PC. Especially since the game wasn’t in the best of places when it was originally released, this patch marks the 11th update that has been released for the game, with each update making the game’s performance a bit better each time.
For those who own the game and haven’t been keeping track of the updates, now is a great time to bust the game out and try it again. After shelving it for a few months, the difference is apparent, and the game plays much better. There are still some hiccups here and there, but nothing like it was during the title’s original launch.
That said, I’m starting to wonder when we’ll see an end to the updates as Guerrilla is currently working on the follow-up, Horizon Forbidden West for the PlayStation 5.
Here are the notes for Horizon Zero Dawn PC Patch 1.10:
Crash Fixes
- Crash fix for when players continuously pressed the windows key
- Crash fix for when you press the LMB on the ESC button in the Benchmark Results
Performance Improvements
- Issue fixed on AMD GPUs which cost upwards of 250MB of VRAM
Graphical Improvements
- Fix for negative values in cubemap relighting shader (fixes for example the red graphical glitches in the Hades fight if you let the timer run out)
- Fix for the graphics settings preset name not updating when you pressed Auto-Detect
- Fix for the menu (and loading screen) being displayed at incorrect scale when changing AF in borderless mode
- Fix for the resolution sometimes being too low in windowed mode
- Fix for the errands quest list overlapping with tutorial quest list
Other Changes
- Graphics settings are now stored in a text file instead of a binary file to facilitate easier tweaking
Source: Guerilla Games