I am not ok with this
During Capcom’s 2020 Tokyo Game Show Livestream, the company released more information on the upcoming Devil May Cry V Special Edition, as well as the Vergil DLC for PS4, Xbox One, and PC.
While Devil May Cry V Special Edition isn’t headed to the PS4, Xbox, or even the PC (more on that later), Vergil will be playable via an upcoming DLC. According to the games’ director, Hideaki Itsuno, it has been confirmed that this DLC will be priced at $4.99 for those who already own the game. We still don’t know when this DLC will be available.
As for the special edition, well that’s another issue. If you already own Devil May Cry V on PS4 or Xbox One, you’ll be able to play that on the next-gen consoles already. However, the real meat is in the DMC V Special Edition. While this version will have enhanced visuals, Ray-Tracing support, 3D audio, 120 frames per second, as well as new modes including the Legendary Dark Knight and Turbo Modes. The only reason anyone will want to upgrade to the SE is if they want to get access to faster loading, as well as enhanced visuals, including Ray-Tracing. If you’re one of the many who want this, even if you already own the game, it will set you back $39.99. Per Capcom, these new game modes are only available in the PS5 and Xbox Series X/S versions of the game.
But where does that leave the PC version at? Well, the sad news is the PC isn’t getting it. Why? Well, for some reason Capcom is insisting that the PC can’t handle the Devil May Cry V Special Edition. Something of which I disagree with and here’s why.
Sure, most gaming PCs don’t have access to either Nvidia’s RTX 2000 or 3000 cards, so Ray-Tracing is off the table. But everything else? The new game modes and enhanced visuals should be on the table. We’ve seen several major PC games that included optional enhancement visuals, including Capcom’s own Monster Hunter World, as again, an option for those whose PC can handle it. This isn’t new, so I’m confused as to why Capcom is going this route.
I’m not a developer, but I’ve been around long enough to know that actual developers can simply include logic checks to see if you have the hardware to access certain functions. All Capcom would need to do is add logic to check for either the RTX 2000 or 3000 GPU and if it doesn’t see the card, it disables Ray-Tracing. At least that way, the PC would get access to the Legendary Dark Knight and Turbo Modes. Instead, Capcom simply forgoes any attempt, and to me, that’s a slap in the face and from what I’m seeing at various popular gaming sites and forums, many are in agreement with me.
Devil May Cry V Special Edition will be released alongside the launch of the PlayStation 5 and Xbox Series X/S. Are you picking up the title or are you upset on how Capcom is treating current owners of the Devil May Cry V title? Let us know in the comments.